Antorus, The Burning Throne

As of writing this, Antorus has been out for 6 days. Antorus the Burning Throne, the latest raid for the Legion expansion and presumably the last, has garnered some criticism for being too easy for many players. Now me personally, I’m not a mythic raider (not that mythic difficulty has been released yet) but I have found that what I have cleared thus far is possibly too easy. In this post I will discuss some bosses that I found to be too easy for the average raider such as me. For clarification, this post is for normal difficulty, however I will be writing a similar piece when I am progressing on heroic difficulty.
Felhounds of Sargeras 

In my opinion, I found this fight way too boring and slow. I felt that this fight could’ve drastically benefited by having 1 or 2 more mechanics, even just smaller or simpler mechanics, on normal mode. The big purple orb was not challenging at all and really just annoying. 
If I had to arbitrarily rate this boss, it would feel more like a 5/10, and 3 of those points are because the models are really cool.

Eonar, the Lifebinder

I’ll be honest, when I first saw this fight in the dungeon journal I was extremely excited. I was hoping for an pretty epic and grandiose battle with Eonar, the titan of life. But instead what did we get? Extremely watered down tower defense with nothing but mindless trash. Highly disappointed in this fight. 

Easily a 2/10. The 2 is from the beautiful room as well being mildly entertained by me flying onto the Paraxis and being arbitrarily murdered by air.

Varimathras

Blizzard, Blizzard, Blizzard… What are you doing? Such a large lore character from Warcraft 3 and why did you have to do him like this? In this Patchwerk style fight, Varimathras works as a tank and spank fight with 2-3 mechanics and not much else. I get that this fight is intended to be a DPS check for Coven of Shivarra and Aggramar, but come on. The only interesting mechanic in this fight is the misery mechanic, which prevents 100% of all healing effects for a short amount of time. This fight was deeply deeply disappointing to me and I sincerely hope that it is at least slightly interesting on heroic and mythic. 4/10. 


Overall, Antorus has been fun. Imonar is a neat fight, despite being fairly simple. Kin’ Garoth was an interesting fight, I enjoyed the fel reaver adds. Portal Keeper Hasabel was okay. It could’ve been much better, but it was no where near as bad as Eonar or Felhounds. 

My plan is to write a piece like this for all future raid tiers. 

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